Havergal's Uncalendar, 2021-22 Academic Year

TGJ3M – Communications Technology, Grade 11, University/College Preparation 1 CREDIT The Art and Science of Filmmaking “Good design is in the details…the best thing that young filmmakers should do is to get hold of a camera and some film and make a movie of any kind at all.” —Stanley Kubrick The primary focus of this course is on narrative film production. You will explore the language of moving images, including sound production, through analysis of classic films drawn from key historical and contemporary sources. As you develop your understanding of film language, you will apply this language to produce your own films. In the year, students produce approximately five films of increasing complexity, culminating in a final extended project. In addition, you will learn project management, the stages of film and television production, principles of design and composition, scriptwriting, film acting, managing equipment, creating special effects and compositing, poster design, sound engineering and more. You will sharpen your analytical and aesthetic skills as you evaluate the effectiveness of the media you watch, including your own and your peers’ projects. Finally, we will investigate the multitude of creative and technical career opportunities available in the film and television industries. Program content: • Unit 1 – Principles and Processes in Design • Unit 2 – The Grammar of Film • Unit 3 – Understanding Film • Unit 4 – Communicating with Film • Unit 5 – Issues and Careers in Film and Television Production Note: the units listed above will be woven together throughout the year. For example, you will explore issues and careers throughout the course and will weave audio and visual components into several projects.

GRADE 12 ICS4U – Computer Science, Grade 12, University Preparation 1 CREDIT The course starts by focusing on writing programs involving reading data from a file, exploring the realm of algorithmic design and learning about the new topic of recursion. Students will also be introduced to object-oriented programming that is different from structured programming. Most conventional software is written from scratch, one line at a time, with very little reuse of procedures from other programs. In object-oriented programming, classes that are created are building blocks that model real-world entities rather than performing specific tasks. Students will explore creating object- based programs and will extend this knowledge to the realm of app design and development. This type of programming promotes reusability and helps explore how to make a more efficient program as you develop your programming knowledge. The course has no final written exam; instead there is a final summative project that explores the field of app design using packages and modules. This is a large project where, in the past, students have worked for a client to develop an app to help improve their workflow at Havergal. Prerequisite: Computer and Information Science, Grade 11, University Preparation, ICS3U There is an e-Learning option, ICS3Ue.

46 HAVERGAL COLLEGE | Uncalendar 2021–22

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